Your search returned 13 resources. Click the star by an item to save it to your personal library.
NCES Internet Access in Schools 1994-2005 (PDF)
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The latest NCES report. It includes a copy of the survey that they sent to schools. Their questions about bandwidth only differentiate between broadband and narrowband.
NETS For Administrators (PDF)
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ISTE's National Educational Technology Standards for Administrators. Profiles are included for principals, district program directors, and superintendents.
NETS For Students: Profiles For Technology Literate Students (PDF)
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Profiles of technology literate students for grades preK-12, developed by ISTE's National Educational Technology Standards project.
National Educational Technology Standards For Students: The Next Generation (PDF)
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ISTE's National Educational Technology Standards for Students. The standards describe what students should know and be able to do to learn effectively in a digital world.
NetStat Live
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Application that graphs how fast the network connection is that you are running netstat from.
Network Diagnostic Tester (NDT)
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Network Diagnostic tool from Internet2 "The NDT is designed to quickly and easily identify a specific set of conditions that are known to impact network performance. A multi-level series of plain language messages, suitable for novice users, and detailed
Networked For Learning: Enabling 21st Century Student Success (PDF)
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The 21st century requires a new model for education that relies on increased collaboration and a new approach to managing technology infrastructure.
No Child Left Behind Issue Brief (PDF)
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A report on the impacts effects of NCLB, which focuses on how several exemplary districts are using data-driven decision making for improving school and student achievement.
No Fuss Video
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Gives information on high-quality video that can be integrated into the classroom through technology. Illustrates some of the benefits and considerations for implementing.
No Gamer Left Behind
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Games and simulations are an effective way for students to learn the skills that they will need in the 21st century; however, many schools have not implemented these new technologies. Proponents of serious games argue that simulations tap into students' interests and allow them to channel their energy in a positive manner. The McKinley Technical High School in Washington DC is an example of a school which has turned itself around by incorporating games and simulations into its curriculum. Kids at McKinley see the connections between their academic subjects and the real world, and they have been very successful. Students enjoy the school atmosphere and report that the energy in their classrooms motivates them to learn more.
No More Flying Blind (PDF)
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Although schools often appear to lack navigational instruments to guide them in promoting 21st century learning, the typical educational enterprise has access to large quantities of data on which to base decisions.